What sad life, and again! Halo Wars Demo
At last came Today's demo of Halo Wars, Halo strategy, the types of Age Of Empires.
Friday, February 6, 2009
Maromenor the game goes 20 years before Halo 1, and war between the UNSC and the Covenant. Now there are more Spartan and equally brown bundles.
The demo lets play two tutorials, two missions and a skirmish map. The missions are Sencillito, a gathering of colleagues to go and pick up a base, and the other to kill the bad guys while rescuing captured more friends. But what good is the vs mode against the computer. In normal mode is very easy but is good to test the capabilities of each side. With the UNSC can do 3 Spartan, which do little because the enemy vehicles and did not able to capture. They also have a large ship-like Pelican but a little girl, who gives a lot. What good are the Marines with RPGs doped Scorpion tanks accompanied by popping everything in your way. Resources are basically boxes (yes, boxes, as is), there are some floating around the stage, but generators are created in boxes at the base. Which, incidentally, is predefined and limited space to build, making it play faster and more focused on combat.
This side has special weapons and a vehicle mini-base with the character of the demo, which lets you shoot from space weapons to attack the enemy, reaching to shoot 5 times, with the Sirocco.

The Covenant cool by the leader. In the demo is the prophet who is in his chair Freezer roll and has a destructive beam that consumes resources but is quite a beast. Also at each base have a teleporter, if you send units there teleport next to the prophet, quite useful for surprise attacks.
And leave the best finish, the Scarab. A unit is worth 3000 and covers 20 population (the marine grunt and cost 100 and take 1), the stupid, busting huge number in the Halo 3, and here is still just as huge and divided more cane if possible with his lightning magic and its great size.
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